Release Trailer I have worked on with my colleagues
I had the honor to present my workflow for Foliage in the post-apocalyptic city builder "Endzone - A World Apart" in the "Making Games" magazine. In this project I am mainly responsible for materials and vegetation.
In the interview I talk about how I use a combination of different software and a completely unique workflow to quickly implement efficient plants for the game.
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Many thanks to Thomas Szedlak for the interview and the freedom to go into great detail in the article. Also a big shoutout to my great team at Gentlymad Studios and the incredible work on our game! :)
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You can find the full article among other articles to our game here: https://www.makinggames.biz/art/making-of-endzone-the-green-thumb-for-games,2351397.html
Want to check out Endzone on Steam: https://store.steampowered.com/app/933820/Endzone__A_World_Apart/