







Advanced Cells
A custom Voronoi cells node for Substance Designer that gives you full control over cell distribution through an input mask. Drive density, clustering, and scale per region instead of being locked into the uniform output of the default Cells nodes.
Core feature: Mask-driven distribution
Feed any grayscale mask into the input and the node redistributes Voronoi points based on the mask values. Multiple modes let you choose how the mask influences the pattern:
Outputs
Multiple outputs ship with the node so you do not have to rebuild the same patterns downstream:
Use cases
Why it matters
The default Cells nodes in Substance Designer produce evenly spaced points. Every workaround involves stacking warps, slope blurs, and tile samplers to fake non-uniformity, which is slow to author and slow to cook. Advanced Cells solves this at the source. One node, one mask, full control.